Method Overloading in C#

Let’s get one thing straight: programming isn’t just about writing code that works; it’s about writing code that doesn’t make you or your colleagues want to rip their hair out the next time they read it. One such gem in C# that helps keep code readable and maintainable is method overloading. So, what is it,…

Understanding null Values and Nullable Types

When initializing variables, it is always best practice to provide an initial value. For value types, this is typically straightforward, as shown below: However, handling reference types can be more nuanced. There may be situations where you wish to declare a reference variable without immediately instantiating an object. In these cases, initializing a reference type…

Recursion vs. Iteration in Fibonacci: The Classic Coding Dilemma

When it comes to solving the Fibonacci sequence in code, there’s more to the story than meets the eye. Sure, it’s just a sequence where each number is the sum of the two preceding ones, but like most things in programming, the devil is in the details—especially when deciding how to calculate it: recursion or…

Declaring Variables: Should They Stay or Should They Go (at the Top)?

Ah, the timeless debate of declaring variables: should we throw them all at the top of the method like we’re organizing a toolset, or be modern and scatter them throughout the code like breadcrumbs? I’ve spent enough time mulling this over, and naturally, I’m here to tell you that, as always, it depends. (I know,…